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Want more? Advanced embedding details, examples, and help! What is Alone in the Dark? Alone in the Dark is an adventure game released in that spawned the 'survival horror' genre.

It plays almost identically to Resident Evil which was released in , four years later , but with a few notable differences: - You can save anywhere.

Reviewer: kenpei - favorite favorite favorite favorite favorite - August 22, Subject: stellar playthrough Really loved this LP in that a game I would have loved to play, but probably won't due to the game not aging well at all, but this is as complete as any Alone in the Dark playthrough will get. Thank you Malorie. I was impressed with how bright the screens are, in that you can see things well assuming you can see the GBC screen well.

The problem with the backgrounds is that there is so much detail on a screen that can't handle it all that well so you end up thinking, 'what is that blobbish thing anyway? Most of the icons you pick up are icons until you look in inventory. The inventory and cinematic cut-scenes both have nice art all around and, again, it's impressive for a GBC game. Since the game is attempting to pull off a 3D environment, when Edward walks around he is scaled.

This means that when he gets closer to you he also gets very blocky. Actually, on first glance I thought Edward looked like a wonderful rendition of one of the apes from the original " Planet of the Apes. I found that sounds and music were very limited. I'd guess this is most likely due to much of the cartridge's memory being used up with graphics.

There are some ambient sounds on some screens and while they aren't the greatest, they're fitting for the various environments you're in at the time. The music is appropriate, but dull, droning, and repetitive. The music is mostly heard during cut-scenes. I was surprised at how simple the manual is considering how complicated the game is complicated for a GBC game anyway. Most everything you need to know is explained and most of the rest will be explained throughout the game.

There are a couple things that are left to question such as the display showing how much ammo remains which is not explained, but you'll figure it out if you're smart enough to be playing this game in the first place. While this style of game may not be so much original in the grand scheme of video gaming these days, it is pretty original on the GBC platform.

Yeah, there are different rooms to explore and such, like so many other games, but the viewpoint changing from room to room and the detail of the backgrounds give it a much different feel than a game such as Zelda.

I hate these kinds of games, they just aren't my cup of tea. I grudgingly accepted the game for review and in the end I was pleasantly surprised.

I really enjoyed solving the puzzles and the battle scenes weren't bad at all I've been scarred by these and camera angles on other higher end gaming systems. Everything was reasonable to manage yet challenging enough to be fun. I found the game overall was easier than I anticipated, but fans of the Alone in the Dark series or any games in this genre will probably enjoy it although probably not nearly as much as the versions on the higher end systems.

In the unforgiving world of the paranormal, a lone man may muster the strength to push back the darkness so that light may have a chance to shine. Edward Carnby is one such man, a private eye of the paranormal, seeking revenge against the creature who murdered his best friend Charles Fiske. Before Carnby has opportunity to continue his investigation Johnson introduces Aline Cedrac, a young University professor who specializes in ancient Native American dialect.

Together they must find three ancient tablets of unknown origin and translate the undecipherable inscriptions. On the flight to Shadow Island Carnby explains his reasons for accompanying Aline to the island. As the pilot announces that he is preparing to land, a strange unknown force attacks the seaplane. Carnby and Aline are forced to abandon the aircraft and both of them parachute to safety. Carnby has the fortune to land safely in an abandoned yard while Aline narrowly misses death and descends atop of the roof of a vast mansion.

Once the two of them grasp what has happened, Carnby radios the frantic Aline to see if she is all right. Aline decides that the whole mission is a bust and insists that Carnby locate her immediately so that they can attempt to leave the island.

As the two of them wander the dark corners of the island they begin to unfold the truth of the evil that has been unleashed upon Shadow Island. You must keep your eyes open and stay alert throughout the game since it is quite easy to accidentally miss a clue that would have assisted in solving one of the puzzles. To aid you in your adventure, each character has a few pieces of equipment that will be necessary to complete their goals.

One of the most important pieces of equipment you have in a survival horror game is your sidearm. Carnby has a sidearm at the start, which will be put to good use, but Aline has the misfortune of having to acquire one later in the game. As a note to those of you starting with Carnby, for the benefit of beginning the game with a firearm, you should save your ammo as much as you can since ammo is scarce throughout the game. Another helpful piece of equipment is the flashlight that both characters have at the start.

One of my personal favorite items is the radio that you may use if you need a clue on what to do next. One of the final items that will help you throughout the game are the Charms of Saving, which I have found are quite handy since you can save the game anywhere you like with them.

Once you have mastered how to use each one of these items you will have no problem finishing the game. Before you can conquer the forces of darkness you must understand how to survive on the island. Once in a while you may find that before you venture into another room your controller may start to buzz, this is an early warning system alerting you that there is danger ahead.

Whenever you go over an area with your flashlight you may see an object that sparkles, this indicates that you may interact with it. Each one of these techniques will help you progress further in the game so that you may survive long enough to uncover the mystery of the island. One of the better features of the game was the fine quality of graphics presented.

I was thrilled by the application of light to darkness with the use of the characters' flashlights. It gave the game more of an ominous feel, since it was difficult to perceive oncoming monsters without the use of the flashlight.

The scenery was also a nice addition to the horror movie feel and really brought out how hopeless the characters' situation was. Each cut-scene was well thought out, making me want to advance the game further so I could unveil the mystery of the island. Each scene was a marvelous sight to behold, giving a flavor to the game that everyone will enjoy. From the darkness come chilling screams of utter horror which will leave you shivering in a corner.

That is exactly how I felt as I went further into discovering what lay deep into the lost passageways of Shadow Island. If you enjoy watching all the gore in this game, the sounds that you are subjected to will only add to your delight.

The suspense that builds with the help of appropriate theme music and then is finally released by a blood-curdling scream will keep you coming back for more.

You will continually feel that at any second some bizarre creature is going to jump out of the darkness to gobble you up. Alone in the Dark is a twisted tale that has been forged from the most frightening of nightmares and brought right into your own home.

You will find yourself utterly involved with two unlikely heroes who must retain whatever sanity they have left to solve the mystery of the island and escape from the clutches of the ever-approaching evil.

With eye-popping graphics and outrageous sound effects, Alone in the Dark excels at creepy at being creepy. Edward Carnby is back! This time Carnby teams up with anthropologist Aline Cedrac in what starts out as a mission of revenge. But before they get to the island, their small plane is attacked under cover of night and both must parachute to safety. Carnby lands on the grounds of a sprawling estate while Cedrac lands on the roof of a huge mansion. And so the game begins Play as either Edward Carnby or Aline Cedrac and enter a world of survival horror, trying to escape the ancient evil that has lain dormant for centuries -- until now.

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